GlmVitBlock

Struct GlmVitBlock 

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pub struct GlmVitBlock {
Show 14 fields pub norm1_w: DevicePtr, pub qkv_w: DevicePtr, pub qkv_b: DevicePtr, pub q_norm_w: DevicePtr, pub k_norm_w: DevicePtr, pub proj_w: DevicePtr, pub proj_b: DevicePtr, pub norm2_w: DevicePtr, pub gate_w: DevicePtr, pub gate_b: DevicePtr, pub up_w: DevicePtr, pub up_b: DevicePtr, pub down_w: DevicePtr, pub down_b: DevicePtr,
}
Expand description

One ViT block’s weights. Every tensor is BF16 on disk and stays BF16 — the tower is NOT quantised in nvidia/GLM-5.3-Flash-NVFP4 (347/347 tensors are BF16; only the text/MoE stack is NVFP4).

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§norm1_w: DevicePtr§qkv_w: DevicePtr§qkv_b: DevicePtr§q_norm_w: DevicePtr

Per-head RMSNorm on Q, [head_dim]. Applied after the QKV split and BEFORE the rotary transform — the order is the reference’s.

§k_norm_w: DevicePtr§proj_w: DevicePtr§proj_b: DevicePtr§norm2_w: DevicePtr§gate_w: DevicePtr§gate_b: DevicePtr§up_w: DevicePtr§up_b: DevicePtr§down_w: DevicePtr§down_b: DevicePtr

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