EngramTables

Struct EngramTables 

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pub struct EngramTables {
    pub layer_ids: Vec<usize>,
    pub max_ngram: usize,
    pub n_heads: usize,
    pub head_dim: usize,
    pub num_embeddings: Vec<usize>,
    pub pad_id: i64,
    pub token_map: Vec<i64>,
    pub multipliers: Vec<Vec<i64>>,
    pub primes: Vec<Vec<Vec<i64>>>,
    pub offsets: Vec<Vec<i64>>,
    pub scale_block: usize,
    pub scales: Vec<Vec<f32>>,
}
Expand description

The hash tables and geometry, exactly as the loader will read them from the GGUF.

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§layer_ids: Vec<usize>§max_ngram: usize§n_heads: usize§head_dim: usize§num_embeddings: Vec<usize>§pad_id: i64

token_map[engram_pad_id]: the pad in the COMPRESSED id space.

§token_map: Vec<i64>§multipliers: Vec<Vec<i64>>

[layer][lookback]

§primes: Vec<Vec<Vec<i64>>>

[layer][ngram_size - 2][head]

§offsets: Vec<Vec<i64>>

[layer][(ngram_size - 2) * n_heads + head]

§scale_block: usize

Elements per e8m0 scale block along head_dim.

§scales: Vec<Vec<f32>>

[layer][row * (head_dim / scale_block) + block], each a power of two.

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impl EngramTables

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pub fn n_hash_cols(&self) -> usize

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pub fn from_golden(g: &Golden) -> Self

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